HTTP(S) load balancer
For APIs, apps and dynamic websites: an address like api.your-domain.com, HTTPS with a certificate, WebSockets and all CDN protection features – without caching, responses stay unchanged.

Spread requests across multiple servers – for websites and APIs over HTTP(S), or any service over TCP and UDP. If a server fails, the CDN removes it automatically and lets you know.
For APIs, apps and dynamic websites: an address like api.your-domain.com, HTTPS with a certificate, WebSockets and all CDN protection features – without caching, responses stay unchanged.
For databases, games, VoIP or custom protocols: a port between 30000 and 39999 on all edges, with your own name like db.your-domain.com.
Every website and game server in the CDN can also have up to 10 servers – with the same distribution and checks.
In turn, by weight – double the weight gets twice as many requests.
To the server with the fewest open connections – good for requests of very different length.
The same IP always lands on the same server – for shops and logins whose session lives on one server only.
Only step in when no active server responds.
Pause a server, update it, reactivate it – visitors don’t notice a thing.
If a server doesn’t respond, the request goes straight to the next one. On top, the nodes check every 15 seconds – if most report a failure, the CDN removes the server and notifies you.
Enter name, protocol and servers – the CDN assigns a port between 30000 and 39999, the same on every edge.
If the domain is in the CDN’s DNS, db.your-domain.com points to the edges automatically. Otherwise, a CNAME to the personal address.
Clients use your name and the port. Your server gets the real client address via the PROXY protocol.
$ psql "host=db.your-domain.com port=31234 user=app" # same port on every edge – # failed servers are removed by the CDN
A load balancer is a website without caching: every request goes to your servers and responses stay unchanged. Protection features, rules, statistics and multiple servers are available for both.
With HTTP(S) in the X-Real-IP header. With TCP via the PROXY protocol – your service has to support it, e.g. HAProxy, Nginx or Minecraft proxies.
Ports for sending email (25, 465, 587, 2525) aren’t possible. TCP connections may idle for 10 minutes, UDP sessions for 60 seconds.
Yes. Two Raspberry Pis on different connections as a pool – if one fails, the other takes over. More on the devices page.

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