5
edges in 4 independent networks
Distribute
Attacks don’t hit one server but five edges in four independent networks. If an edge fails, DNS redirects visitors to the others within seconds.

Websites, Minecraft servers, DNS and services from home behind one network with edges across Germany – with DDoS and bot protection, automatic certificates and a portal that tells you what to do. No US cloud services; all data stays in Germany.
Visitors and players connect to the nearest CDN edge. It passes clean requests on to your server; attacks and bots end there.
Create an account and start with the free plan, forever – no credit card.
The wizard detects your DNS provider and shows you exactly which record to change. For Minecraft there’s a plugin and mods – or the PROXY protocol.
From now on, traffic runs through the CDN – every user via the edge near them. Attacks end there; your server stays where it is.
An attack has to get past all four layers – most end at the very first.
5
edges in 4 independent networks
Attacks don’t hit one server but five edges in four independent networks. If an edge fails, DNS redirects visitors to the others within seconds.
0
open ports with Expose Host
Nobody can attack an address they don’t know: origin protection for websites, the plugin for Minecraft, Expose Host without any open port.
200
requests/s per IP – default limit
On every edge: connection and rate limits per IP, invalid packets dropped, bot checks, WAF, country blocking – and “under attack” mode in an emergency.
24 h
served from cache during outages
Whatever is in the cache, the CDN serves itself – even while your server is under load, for up to a day. The Minecraft server list comes entirely from the edge.
Everything runs over the same edges and can be combined – for example a website behind a device at home, or game servers in your own DNS zone.
Caching, HTTPS, HTTP/3, redirects and a WordPress plugin that purges exactly the pages that changed.
Learn moreFour layers against attacks: distribute, hide, filter, absorb – with rate limits, WAF, bot and AI crawler control.
Learn moreHidden IP, bot protection, a queue, your own server list entry and the fastest edge for every player.
Learn moreMove zones without downtime, DNSSEC, DynDNS and a history that can undo every change.
Learn moreSpread HTTP(S) or TCP/UDP across multiple servers – the CDN removes failed ones automatically.
Learn morePublish services from home without port forwarding – DDoS-protected, with SSH in the browser and time-limited remote desktop.
Learn moreNAS, Home Assistant, web server or Minecraft server in your home network: the kh-tunnel client connects to the CDN from the inside. No open port on your router, no static IP – and your home address stays hidden.
Visitors and players automatically connect to the edge nearest to them – in Berlin, Wolfsburg, Düsseldorf, Frankfurt am Main or Baden-Baden. That shortens paths, speeds up loading times and lowers ping.
Six reasons why KernHosting CDN is worth it.
Edges in five German cities and separate networks, a cache shield in Frankfurt – no US cloud services, GDPR-compliant, IP addresses stored only in truncated form.
The CDN stops DDoS attacks, bot waves and login floods before they reach your server.
Minecraft servers with a hidden IP, bot protection, a queue and the real player IP – from 1.8 to today.
Caching at the edge near you, compression and HTTPS with automatic certificates – no configuration effort.
Websites, game servers, DNS, load balancers and devices in one place – with clear hints on what to do.
A free plan, forever, to get going – larger plans when you need them.
Cloudflare is strong if you need a global network or edge computing. If your visitors and players are mainly in Germany and data protection matters, KernHosting CDN is the better fit.
| KernHosting CDN | Cloudflare | |
|---|---|---|
| Headquarters | Germany (Kaisen.group, Leipzig) | USA (San Francisco) |
| Edge locations | 5 cities in Germany, 4 independent networks | Around 340 cities in more than 130 countries |
| Data processing | Only in Germany by default – servers, databases and statistics | Worldwide; restricting to regions only as an Enterprise add-on (Data Localization Suite) |
| Cookies for your visitors | None – only one technically necessary cookie in “under attack” mode | Depending on features, e.g. __cf_bm (Bot Fight Mode) and cf_clearance after a challenge |
| Free plan | Yes, forever | Yes |
| DDoS protection | Yes – in four layers on every edge | Yes – unmetered, on all plans |
| Minecraft protection | Own plugin: real player IP, bot protection, queue, custom server list, fastest edge | Via Spectrum, according to Cloudflare from the Pro plan |
| Load balancers | Included in the portal – HTTP(S) and TCP/UDP | Paid add-on, from US$5 per month |
| Publishing services from home | Expose Host (kh-tunnel) – with SSH in the browser and time-limited remote desktop | Cloudflare Tunnel |
| Support | In German and English, requests right in the portal | Free plan: community forum and documentation; tickets from Pro |
| Edge computing and storage | Not offered | Workers, Pages, R2 and more |
Information about Cloudflare according to cloudflare.com (plans, company, Data Localization Suite, Cookies, Spectrum for Minecraft), as of November 2026, without guarantee. Cloudflare is a trademark of Cloudflare, Inc. Want to move? See DNS management.
On outages, lag, certificate or quota problems – via email (instantly or as a daily digest), Matrix, ntfy, Slack, Mattermost, Discord or webhook.
A public page for your visitors and players: Is everything running? Is there maintenance? With availability for the last 90 days.
On the 1st of every month, your numbers by email: traffic, cache share, players, blocked attacks, availability.
Owner, manage or read-only – with an activity log of who changed what and when.
Two-factor authentication with recovery codes and an overview of all signed-in devices – optionally mandatory for the whole team.
Everything the portal can do, also via REST API – with documentation, an OpenAPI description and read-only keys.
Open a request for a service – its name and incidents from the last 7 days are attached automatically.
Guides on websites, game servers, DNS and devices – searchable, no login required.
Game server hosts protect their customers’ servers through a dedicated interface right from their own panel.
With the free plan you can get going right away. If you need more traffic, more services or additional features, request a larger plan – we activate it after a short review. No hard cut-off: at 80 % and 100 % of your traffic you get a notification, and your websites stay online.
Plans differ in quotas and features, such as the WAF, “under attack” mode, attack reports, player profiles, the queue or your own status page. Vouchers, a trial period and a referral program (a bonus for both sides) are available in the portal under “Gutscheine & Partner” (vouchers & partners).

Servers, databases and statistics of KernHosting CDN are located in Germany – without Amazon, Google, Microsoft or other US cloud services. IP addresses are truncated (IPv4 /24, IPv6 /48) before they leave the edge. Individual requests are deleted after 7 days; only totals remain after that. The CDN sets no cookies for your visitors.
No. Your server stays where it is. You only change one DNS record – the wizard in the portal shows you exactly which one, and with many providers it can even set it for you.
Nothing to get started: there’s a free plan, forever. You can see larger plans when you sign up and at any time in the portal.
You get a notification at 80 % and 100 %. Your websites stay online – we get in touch instead of simply switching you off.
In Berlin, Wolfsburg, Düsseldorf, Frankfurt am Main and Baden-Baden – spread across different providers and independent networks. Visitors and players automatically land on the nearest healthy edge; the status page shows the current state.
Yes – in four layers: traffic is spread across five edges in four independent networks, your server IP stays hidden, the edges filter with limits, bot checks and WAF, and the cache keeps serving under load. More on the DDoS protection page.
The service for publishing servers from home through the CDN: the kh-tunnel client connects to the edges from the inside – without port forwarding and without a static IP. In the portal you’ll find it under “Geräte” (devices). More on the Expose Host page.
Nothing your visitors will notice: the edges are located in different cities and independent networks (AS). If one fails, DNS redirects visitors to the others within seconds.
Yes, without downtime: import your records with a Cloudflare token, switch name servers, done. What Cloudflare features are called here is shown on the DNS management page.
Exclusively on our servers in Germany, without US cloud services.
Yes. Everything the portal can do also works via the REST API – with an OpenAPI description for Postman, Insomnia or your own client.

Free plan, forever · no credit card required · set up in minutes
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